Tampilkan postingan dengan label video game leagues. Tampilkan semua postingan
Tampilkan postingan dengan label video game leagues. Tampilkan semua postingan

Jumat, 19 November 2010

XBox 360 League - The Biggest Competitions And Titles

Video game leagues have grown in popularity over the last decade and have now become fully-fledged tournaments and competitions with vast numbers of prizes, both in item and monetary form. In some countries, gaming tournaments are amongst the primary forms of entertainment and large sums of money are not only given to the winners, but placed in bets as well. It's become a lucrative business and it's a chance for many individuals who think they have the skills to perform against some of the best players in the world. There are dozens of leagues for different kinds of gaming, such as PC-only or an Xbox 360 league. Some mix and match platforms, hosting only the latest or most competitive games to truly distinguish the champions.

MLG

Major League Gaming (MLG) is considered one of the largest gaming leagues in the world and provides yearly tournaments in some of the latest games available. However, they put competition ahead of new games and may even utilize older games due to the high-level of competitiveness they instill. Major League Gaming utilizes the Playstation 3 consoles if the game is available on all the platforms, but if they do use other consoles if the game is exclusive to those machines, such as Halo or Gear of War. MLG has been known to hold events all over the world as well as online events.

Halo, Gears of War And Call of Duty

The Halo series is an arcade-like first person shooter (FPS) that provides many close-quarters maps and levels for players to face off against. However, there are also larger maps with vehicles and differing objectives, making the series perfect to suit many different roles. With it's insane popularity and large fan base, it's perfect to be used as standard fare for any major gaming league. Call of Duty has also seen tremendous hikes in popularity over the past few years. While the current generation of Modern Warfare 2 is soon to be ousted by Black Ops, the original Modern Warfare saw its own use within many major console gaming leagues. As they all provide high-quality gameplay and are FPSs, they're a perfect complement to the Halo series. It's likely Black Ops will replace Modern Warfare 2 in the next leagues. Gears of War strays from the mold as it provides third-person cover-based shooting, but focuses on team-based play. It can, however, provide matches for free-for-alls and pairs and is a very good example of controlled competition. The sequel is currently in place with Gears of War 3 likely to be put in place when that is released.

Cheating

Unfortunately, not everyone is beyond such practice. While cheating in an online, video gaming league might be somewhat easier, the console's low-level interface means it's a lot more difficult. However, cheating can be perceived in a number of ways. For example, perhaps the easiest method of cheating is purchasing a controller with macro keys. This button has a string of other button presses attached to it, so all you need to do is press it once to perform combination moves or something similar, which is inhumanly possible at such a speed.

Kamis, 18 November 2010

Video Game Leagues, The Main Companies, Processes And Regulations

For some of us, playing games is a way of life and many of this demographic may often wonder at a life where playing games is actually productive. It would come as surprise for these individuals, then, to learn that there are, in fact, almost a dozen major video game leagues that have hundreds of attendees and competitors every year. Millions of dollars of prizes are given away annually to the winners, meaning it's not just a passing fancy, but a completely viable way of life, provided you're the best of the best. These leagues utilize some of the most competitive games around, not all of them new, and people from all over the world compete, both in person and over the Internet. The participants can take part as either teams or individuals, depending on the league and game in question.

The Main Competing Bodies

There are several influential gaming leagues. The Cyberathlete Professional League (CPL) has been around since 2004 and has distributed over million in prizes. It's considered somewhat of a veteran and is where many go to compete in first-person shooter (FPS) games. The World Cyber Games are yearly events to dish out a serious amount of prize money ranging between 0,000 and 0,000. It features dozens of game types, so it's not strictly limited to a single genre. The Pro Gaming League (PGL) is also a primary contender though primarily in console games, unlike the previous leagues, and offers less prize money.

Competition

Like all sports, gaming leagues follow a set process to filter out the losers from the winners. Essentially, the competitors and challengers fight it out, either with or without the champions, until only two are left. If the champions were not involved, this is where they join in, as either the last competitors faces off against the champions or the remaining two challengers compete. The last remaining player or team is declared the ultimate winner.

The prizes are not always monetary. They can sometimes be physical items such as graphics cards, consoles and other items of varying monetary values. The following year sees the champions written in to face either returning or new competitors.

Rules

Obviously cheating has become a serious rule that no one is allowed to break. The actual means of cheating can vary from game to game, where some players may use 3rd party programs to manipulate the game's data or in other cases, the player might exploit certain parts of the game to give themselves a superior advantage over other players. Generally, there are always referees and judges to deem whether the players' conduct has been has been honorable or not. Hardware has also come under flak, as it can provide players with the ability to do more than they're normally capable of. For example, some controllers provide a macro button, which, when pressed, pressed a series or combination of buttons, preventing the need for the player to do so. This translates as the player performing tasks usually impossible.